Archive for December, 2013


Posted: December 15, 2013 in News
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Well, it’s REAL anyway. What you see above is the first completed casts of my epic-scale buildings – designed, printed, molded, cast and now a real actual physical thing sitting on my desk! The molding and casting by Mike has come out fantastically, preserving all the detail (I can even just made out where I thought I could get away with a six-sided curve instead of a twelve-sided one…). I have more prints for the second “Industrial” style building that I’m working on cleaning and prepping, with a few new pieces that have already been handed off for molding. It’s fair to say I’m pretty excited about this project :D


Printed masters for the Industrial buildings, pre-cleanup

I’m planning on a couple different sizes of roofs (rooves??) to be cast up and mass-produced, but their volume is a bit greater and the details much simpler so I’m going to try sculpting those by hand out of plasticard. A little bit more work, but it should save some money for more important prints. In the meantime, the very first finished building is coming together:


Of course, the greatest advantage to the process I’m using is that the buildings will be much easier and cheaper to reproduce – so it stands to reason that I should see if others out there are looking for the same thing, and try to produce and sell these. I’ve been doing a whole bunch of research and math to figure out my plan, and it looks like I might be running a Kickstarter project (!) a couple months down the line. It shouldn’t take too much initial funding to set up some of my own casting equipment for more production, which would allow me to pay Mike for his molding expertise and use my own time (which is cheaper than his) for mass production. The idea has me excited and terrified in equal measure. So if you like what you’ve seen, take note – and let me know in the comments below if this is a project you might be interested in. As I make more progress and get closer to a potential launch date, this will be the first place you’ll hear more.

December is a crazy month even without a project like this (it certainly is at Sentry Box!) so this might be my last post until the new year. Thanks so much for bearing witness to my insanity, and I hope to bring you lots more modelling craziness in 2014.

Merry Christmas!


While my terrain design project has certainly distracted me, I’ve still been making some slow but steady progress on more Flames of War. Like the Panzer III these are models that I love the look of, but wouldn’t spend the time and money to build a whole new army around – I’m just doing these for fun, and to look cool in my display case. I have a bunch of different vehicles in the pipeline already, but these two are the farthest along:


This is actually the first of a platoon of four Tiger Is, a project I had planned to have done in November for a Tanksgiving event that sadly didn’t materialize. This is the furthest along of the bunch – dullcote and weathering are the only two major steps remaining. The model itself is from Plastic Soldier Company, and while I’ve been quite impressed with the other sets of theirs I’ve tried, the Tiger box is probably my favorite yet. Fantastic in terms of finish, detail and ease of assembly, with lots of options too. The only change I made was to shorten the pegs holding the outer roadwheel components to make the tracks “stick out” more. This looks more correct to me, but when I did a bit of research during the build I saw pictures of Tigers with quite a bit of variation on how far the tracks stuck out (possibly some were still using the narrower tracks used during long-distance transport?) so as far as I can tell neither answer is wrong. Now I just need to get the other three caught up to this one…


This is a more traditional resin and metal miniature – Battlefront’s IS-2 obr. 1944. I love the look of a lot of the Russian heavy tanks and assault guns – hulking slabs of steel with truly massive guns. This one is almost as far along as the Tiger, despite being started more recently. I’m going to be adding some of the prominent white recognition stripes on the turret seen on Soviet vehicles right near the end of the war and the Battle of Berlin in particular.

And in Epic news, I recommend you take a look at some of Troublemaker Games latest work on their second Indiegogo campaign – they’re adding a bunch of stuff that helps fill in some of the gaps left behind in the Epic range. It’s running for a few more days and I’m trying to avoid being tempted into pledging more – there’s more that I want but paying in Pounds isn’t helping my wallet.

Thanks for reading!