Archive for September, 2013

Quonset Huts Painted

Posted: September 13, 2013 in Terrain
Tags: , ,

As promised, here’s a look at the finished Dust Tactics Quonset Huts. I think I’ve struck a good balance between ease of painting and how they look on the tabletop.



As mentioned in the Product Spotlight, there’s some marks along the edge of the roof that are worth removing. I just took my rectangular file and smoothed down the whole front and back edge of the roof piece. Besides some quick assembly with superglue, that was all the prep needed. First step for painting: a nice light coat of Krylon Grey Primer spray, inside and out.

I decided to follow Fantasy Flight’s example and add a camouflage pattern to help break up the simple lines of the hut.  This was accomplished with some simple masking. For a basecoat, I sprayed a layer of Battlefront’s British Armor spray over the entire roof section (Quick note: British Armor is currently unavailable from Battlefront, I just have a bunch of it kicking around – any green spray would work fine, or any other color you wanted for camo for that matter).

After that had dried thoroughly, the angular pattern was masked off by slicing strips of regular, household masking tape into triangles and other angled shapes, and overlapping them til I liked how it looked. Then I went back over the whole hut with another coat of Krylon Grey Primer.

After removing the masking tape to reveal my camo pattern, I started with some weathering on the green areas. I used a blister-pack sponge for most of the weathering – starting with some patches of GW Codex Grey over the green pattern for where the paint wore through.

The rust spots were also done entirely with sponge technique – starting with Vallejo Model Color Burnt Umber, and then with a lighter layer of Vallejo Game Color Dark Flesh. The last, little highlights on the rust were done (sparingly) with GW Blazing Orange, but I saved those til last after the wash and drybrush steps to make them stand out a bit more.

I slathered the whole building in Vallejo Sepia Wash, then quickly wiped off the surface with a paper towel. Straight out of the jar the Vallejo washes are a bit too viscous and tint the surface too much, but rubbing off the excess did a good job of just leaving it in the crevices and lines in the roof without changing the overall base color too much.

The highlights were drybrushed with Codex Grey with a little bit of Vallejo MC Sky Grey added (any lighter grey would have worked equally well, I just had it handy). I avoided the green areas and larger rust spots as best I could and focused on the panel lines and details around the doors and windows. The roof edge got a quick second drybrush with a bit more Sky Grey added. Sponge on the aforementioned Blazing Orange rust, hit it with a coat of Testors Dullcote, and it’s done!

I’m already started on the rest of the Quonset huts; I think I’ll add some stenciled numbers or other small details to some of them. Mike gave me a good idea to frost some blister-pack plastic with a bit of Dullcote and glue it inside for dirty window glass, so I might give that a try too. Pretty quickly I should have a full batch of these ready for my miniatures to move in.



Thanks for reading!


I’d like to introduce an idea I’m calling Product Spotlight – a look at models, supplies and any other products that stand out, perhaps aren’t as well known, or that I think are particularly cool. These are essentially reviews, but I’m not really focusing on stuff that’s come out recently. Everything you’ll see in the Spotlight is something I’ve picked up because I wanted it for myself, and think that maybe you’ll like to know more about it. If you have any questions about something you see here or even another related product you’re curious about, I’d be happy to answer in the comments below or, of course, in person at the Sentry Box (it’s like it’s my job or something?)

Today I’m taking a look at the Quonset Huts Airfield Accessory Pack from Dust Tactics. As you can see from the box art, this set includes six huts, each designed to fit into the board squares used by Dust Tactics. The first thing you’ll notice is the price – here at Sentry Box the set currently sells for just $22.


Image copyright Fantasy Flight Games. Used without permission.

While not particularly large, the huts are quite a reasonable size for any 28mm game. I’ve had this box kicking around since it was first released, and figured it was high time to do something with it. Let’s take a look…


When I bought the pack I was a bit mystified how they actually managed to fix six huts into a box that small – the answer is fairly clever. There’s very little wasted space here. Each building is made up of a large curved roof piece, and a front and back wall. Even right out of the box the pieces fit together nicely. If you’re a Dust Tactics player and you want to keep things portable, they hold together OK without any gluing so you could disassemble them and store them back in their box. Since I’ll be painting them, I’m gluing them together permanently. A quick bead of superglue around the roof where the walls meet is all that’s required.

While there’s no sprue or flash to contend with, there are some mold marks and a seam along the edge of the roof pieces, which you can see in the assembled photo below. This is nothing serious, but I feel it’s worth the little bit of effort to clean those up before painting. They can easily be removed with a hobby knife or file.


Another nice touch is the separate hinged door – although to me it seems a bit of an impractical detail without a lot of in-game use. I’ll probably end up gluing mine shut for simplicity’s sake, but I’m impressed that Dust Studio thought to include it.


Despite the size of the box, the huts are usefully large. While they won’t do too much to block line of sight to larger models such as vehicles across the tabletop, each one should be quite capable of holding a small infantry squad, and for skirmish games where models tend to move in smaller groups or alone they should be just about perfect. Their size is quite plausible for a storage shed, communications building or small barracks – exactly what quonset huts are typically used for.


As you can see, for larger buildings it should be easy to join multiple huts end-to-end. I plan on building mine individually, but the sets are so cheap that I might pick up another one just to experiment with.

Overall, the Quonset Hut accessory pack is quite impressive. They’re practical for gaming, very easy to assemble, and feature decent detail (for what little these types of structures have). For the price, they’re a fantastic value – six buildings for $22 is an excellent price no matter how you look at it. I think these are a great product and one that many miniatures gamers have missed.

Since dredging this set out from storage for this review, I’ve kept on going and started painting these up, too. I’ll have another post up soon with some finished pictures and a quick guide, so check back to see how the quonset huts look in their game-ready form.

Thanks for reading!


PAX Report

Posted: September 6, 2013 in News
Tags: , , ,

And we’re back! Although PAX isn’t really a miniatures-focused event, there’s still lots of cool stuff going on, including a few new figures and games that aren’t yet available. Here’s some of the new stuff I got a look at, plus a few photos of stuff I just thought looked cool.


First up, this is a shot of the next expansion for Super Dungeon Explore from Soda Pop Miniatures, which should be hitting store shelves sometime in January next year. I haven’t really gotten into Super Dungeon Explore myself but it has seen a wave of popularity in the store recently (Mike has been painting up a bunch of stuff from various expansions) and I’ve always really liked the ‘chibi’ art style. In fact, I still have a bunch of the original metal figures which I picked up the first time I went to PAX years ago, which I still haven’t managed to get any paint on. Should do something about that…

Anyway, this new expansion has kind of a ‘haunted woods’ theme going on, with a mad Owl King corrupting his subjects into twisted monsters. Standouts for me include the plant-men with giant carrots, the Centaur heroine, a top-hatted sniper, and of course the rabbit executioner with a very large axe. I know I don’t have time to get into SDE right now, but maybe I can line that up with this set’s release.


Image copyright Catalyst Game Labs. Used without permission.

While I already knew about the Alpha Strike rules for Classic Battletech, this was the first I’d seen the system out in the wild. I didn’t have time to stay and come to grips with the rules, but it sounds like it aligns with my priorities – a faster-playing, tape-measure-based game that still holds that Battletech flavor. I declined to pick up a prerelease copy of the rulebook as it will be quite a bit cheaper for me once it’s released later this month, but they did have a brand-new deck of stat cards that may not see retail release so I snapped those up. They even include a glossy finish for using a dry-erase marker to track damage and heat (but I think I’ll go ahead and sleeve them anyway to prevent wear and tear).



Their demo board also featured some beautifully done minis that also feature on the stat cards themselves – just seeing the ‘Mechs painted this well has been a bit of an inspiration to go back and work on some more of my own Battletech stuff (translation: I am totally stealing these color schemes…)

This camo looks fantastic. Bad artists copy, good artists steal...

This camo looks fantastic. Bad artists copy, good artists steal…

A reminder of all the not-quite-done Clan Wolf 'Mechs I have waiting

A reminder of all the not-quite-done Clan Wolf ‘Mechs I have waiting

A Spider waiting for deployment, on a prototype of the stat cards

A Spider waiting for deployment, on a prototype of the stat cards

A quick overhead shot of the demo game in progress. Note the lack of hexes!

A quick overhead shot of the demo game in progress. Note the lack of hexes!

While not really new, there was lots more miniatures goodness on display at the convention this year.

The Infinity demo featured some simple-but-effective scenery

The Infinity demo featured some simple-but-effective scenery

Some great-looking studio paintjobs at the Privateer Press both, watched over by their very large (and very expensive!) Warcaster Hayley statue

Some great-looking studio paintjobs at the Privateer Press both, watched over by their very large (and very expensive!) Warcaster Haley statue




So, another great PAX and a nice vacation. Guess now it’s back to work. How long has it been since I finished anything for Epic? Don’t answer that.

Thanks for reading!